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The developers have also included two completely new path types: zip lines, which are basically opportunities for you to take a breath since you won’t run into any danger on them, and minecart rides (apparently Imangi finally got around to seeing Temple of Doom). It sells the idea better (if only slightly) that you’re running down a path carved through natural environments instead of just a maze floating in space. While running over a hill is no different from running across a level platform, it does make the game more visually interesting. The sequel shakes all of that up with revolutionary concepts like hills, valleys, and gradual curves. Sure, sometimes you’d jump off the stone temple floor onto a raised platform of mud and wooden planks, but nothing was really different about it. The original Temple Run was all about straight lines and 90-degree turns. Instead of stumbling on a magnet item (which draws coins to you), you can trigger one when you see a big chain coming up or use the boost ability to quickly pass through a difficult stretch. These special abilities are easily the most useful new addition as they allow you to tailor the experience to give you more effective power-ups more often. The vanilla explorer Guy Dangerous can activate a shield that will protect him from running into things for a short time, Scarlett Fox can use a speed boost, Barry Bones (I assume he’s a forensic anthropologist who plays baseball) gets a 50-coin bonus, and She-Ra cosplayer Karma Lee gets a 500-point score bonus. Temple Run 2 doesn’t have any new unlockable characters - in fact, it has fewer than the original does - but each one comes with his very own special ability that you can trigger in-game after collecting a certain number of coins.
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The things you can spend real money on - coins and gems (which upgrade your power-ups and can grant you extra lives) - are both readily available in the game itself, meaning you only ever need to pay for something if you’re lazy and want to unlock things without earning them (which isn’t too hard, anyway).

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This is the best route Imangi could have taken, and it calls to mind the “if it ain’t broke, don’t fix it” approach to sequels that has worked well for titles like Left 4 Dead 2 and, well, almost everything Nintendo has ever done.Īlso, like its predecessor, Temple Run 2 is free to play in the best way possible. Swipe to turn or dodge, tilt to get coins, use your spoils to buy upgrades, and then run again to try for a higher score. OK, you are now fleeing from one giant demon monkey, the graphics look a lot nicer, and there are a few new types of paths that change things up (more on those later), but the game is essentially the same. To do this, you swipe left or right to make turns and up or down to dodge obstacles, and you tilt your device to guide the protagonist (Guy Dangerous) through strings of golden coins that you can use to buy upgrades between runs. It dropped you into an ancient temple with only one specific goal: run from the evil demon monkeys that are chasing you. What set Temple Run apart was its simplicity. You can’t throw a dollar at the App Store or Google Play without hitting a dozen games where you run toward an unreachable goal while collecting some form of currency along the way. If the ads were to calm down then this would be an easy 5 star review, but until then, IF that ever changes, I’m sticking with a 2.Join gaming leaders live this October 25-26 in San Francisco to examine the next big opportunities within the gaming industry.ĭespite its popularity, the original Temple Run was hardly unique. Honestly so disappointed in what it’s become.

Like I said the game itself is nice, but the incessant, repetitive ads for other games are annoying and make me not want to play this one which is honestly really sad as many people know this game to be so good and I had believed it to be among the best mobile games ever made. I get that it’s a free game and you deserve to make money off of it and you do that through your ads, but COME ON this is ridiculous! I never write reviews on games or anything really but it’s so annoying dealing with the ads in this game that it made me want to come on here and write a poor review. Honestly spoils the game and makes it frustrating to play.
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You have to go through long ads that take forever until you can finally close out of them, most of the ads requiring you to click on some part of it where it’ll most likely take you where you can download it from the AppStore. Loved this game after enjoying the original for years but the ads now are absolutely ridiculous.
